counter Forget STALKER 2, 4 More Games are Coming to Xbox Game Pass This Month: One of Them Literally Uses AI for Better Gameplay – Cure fym

Forget STALKER 2, 4 More Games are Coming to Xbox Game Pass This Month: One of Them Literally Uses AI for Better Gameplay

After years of delays, STALKER 2: Heart of Chernobyl is finally hitting the shelves and will allow gamers to return to the iconic Exclusion Zone. While its multitude of delays has got fans sweating, each trailer that’s been revealed has brought more exciting features and additions to the long-awaited sequel.

Xbox is introducing a new category in the subscription service: Game Pass Standard.
Game Pass continues to shock gamers with brand-new additions. | Credit: Microsoft

One of the biggest talking points about the game is its availability on Xbox Game Pass on day one. With this release, it’s clear that Microsoft is finally getting the edge over Sony’s subscription service model. However, the tech giant has another horde of games soon joining the Game Pass, and one of them uses AI to great lengths to enhance gameplay.

Xbox Game Pass has Added AI-Enhanced Microsoft Flight Simulator 2024

In-game image from Microsoft Flight Simulator
Microsoft’s latest flight sim game uses tons of AI to enhance gameplay. (Image via Microsoft)

Microsoft has revealed that the next set of games will arrive on Xbox Game Pass in November! Next week, we can expect to see Stalker 2: Heart of Chornobyl, Nine Sols, PlateUp!, Little Kitty, Little City, Big City, and Aliens Dark Descent.

The three titles that will join Microsoft’s service on November 20th will be STALKER 2, PlateUp!, and Little Kitty, Big City. As we’ve said before, STALKER 2 is a day-one release for Game Pass Ultimate and PC. Nine Sols is set to debut on November 26th. In the end, we’ll see Aliens: Dark Descent arriving for all Game Pass members on November 27th.

https://twitter.com/klobrille/status/1858887042161148254

We also have a surprise entry among all these incredible games: Microsoft Flight Simulator 2024. The flight-sim will be available for PC and Ultimate subscribers starting today, November 19th.

The latest entry in the long-running flight sim franchise was originally unveiled back at the June 2023 Xbox Game Showcase. Due to the fact that it’s been developed by Xbox Game Studio’s subsidiary Asobo Studio, it was destined to hit Xbox Game Pass on day one.

What’s really shocking is the extent of AI’s involvement in making this game ten times better. It’s been confirmed that Microsoft Flight Simulator 2024 uses data from Microsoft’s Azure tools, Blackshark.ai, and Binge Maps to bring enhanced terrain and building details.

This has allowed the game to be incredibly detailed, featuring real-world textures and patterns. It’s truly a technological marvel that the community will absolutely love!

Xbox Game Pass Might Be Getting a New Feature Soon

From September 12, the price of several Xbox Game Pass plans will increase.
Microsoft is planning brand-new features alongside Xbox Game Pass additions. (Image via Microsoft)

It isn’t just blockbuster games; Microsoft looks to be planning another Xbox feature that will allow players to stream titles that aren’t currently available on Game Pass.

This might indicate that Microsoft is all set to roll out Project Lapland, the reported codename for the feature to stream all the games you own. Rumors suggest that this feature could be rolled out as soon as November 2024, and things might be coming to fruitarian.

https://twitter.com/tomwarren/status/1858877944938033410

The feature will allegedly begin with a testing period for all Xbox insiders before rolling out globally later. Previously, only a game in the Game Pass library could be streamed, but Microsoft plans to expand to more games soon.

Microsoft is planning to bring such features to shape the new vision for Xbox’s future that goes beyond the console.

With that said, are you excited to play Microsoft Flight Simulator 2024 on Xbox Game Pass? Let us know in the comments below.

This post belongs to FandomWire and first appeared on FandomWire

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