Don’t Nod Entertainment has finally launched their new game Lost Records: Bloom & Rage on February 18, and it is everything you expect from the creators of Life is Strange. Lost Records: Bloom & Rage was officially set to release in late 2024 but was delayed because it was clashing with the release date of Life is Strange: Double Exposure, a direct sequel of the original title.
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Now that Lost Records is finally in the hands of gamers, it seems like they are a little dissatisfied, considering only the first part of the game has been released to the public. The second part of the title will be released in April 2025, leaving the players hanging like a piñata at a rather exciting birthday party.
Lost Records: Bloom & Rage is split into two
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All games from Don’t Nod Entertainment have a cozy feeling to them, and Lost Records: Bloom & Rage is no stranger to that. The game takes you on a whimsical and magical journey through the fictional Michigan town of Velvet Cove, where four teenagers are on their quest for self-discovery and coming to age.
From the art style to the homely atmosphere, the game is a trip to memory lane focused on giving players the much-needed whiff of nostalgia they deserve.
However, it did not last long for the players, who were stoked to have the experience on their hands. The two-part release of the game has desperately made fans want more of the title, but according to the creative director of the game, the suspense was absolutely intentional.
In a 2024 EuroGamer interview with Michel Koch, the creative director of both Life is Strange and Lost Records, he exclaimed how he does not feel as much invested in binging media. For Koch, consuming the media slowly makes it much more memorable.
I noticed that I’m not invested as much in Netflix shows, I binge them and then forget them very quickly sometimes. And then I was watching some TV shows on Apple TV and HBO, where they are sticking to weekly releases, and I found that I was investing way more. And we were thinking, we made some good episodic games, why not still go for at least a part of that?
In the same interview, Koch also added how the game always highlighted two different stories, which are revealed in the title, Bloom & Rage. According to him, the splitting of the title will give players the time to stop and reflect on what they experienced before proceeding to the next part of the adventure.
Koch wants players to theorize about the second tape
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The branching narrative of the game gives players the power to choose and shape their own course of action. This will affect how the story evolves and ultimately determine the ending that they will receive. This element of choice adds an extra layer of anticipation to the game and urges players to delve deeper into Swann’s life.
While the release of the next tape is still two months away, Koch encourages fans of the game to dive into theories and speculate about what lies ahead of Swann and her friends in the next installment. Seems like the Don’t Nod team is back on track after a massive crisis and is particularly looking forward to what thoughts and ideas they will get to see before they release take two of Lost Records: Bloom & Rage.
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