In the last couple of weeks, we’ve seen tons of discussions about the recently announced Rainbow Six Siege X, with Ubisoft finally shedding light on some rumors and theories behind the massive overhaul of its most popular tactical shooter to date.
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Reports have suggested that Rainbow Six Siege X is likely to change the feel, mechanics, and graphics, and more of Siege, which has excited fans. However, some are already doubtful because there’s a chance that the game could go free-to-play, and Ubisoft doesn’t have a great history when it comes to such titles.
Rainbow Six Siege X doesn’t need to go the F2P route
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Let’s be honest here, the last couple of years have been quite rough for Ubisoft, all thanks to a number of high-profile failures like Avatar: Frontiers of Pandora and Star Wars: Outlaws. So, the studio is betting on its most reliable franchise, Rainbow Six Siege, and planning to give a fresh coat of paint to win back the trust of gamers.
Since Ubisoft’s first reveal of Rainbow Six Siege X, we’ve seen a number of reports surfacing online revealing to us what the French publisher is aiming for this update. One of these reports suggests that Rainbow Six Siege X plans to make the game free-to-play with aggressive monetization tactics, new skins, and much more.
One might think that going free-to-play can be a great thing for Rainbow Six Siege X. It’s a proven model that can boost player base, engagement, and revenue through in-game purchases. We’ve already seen a number of franchises, such as Call of Duty and Overwatch, adopt it and achieve success.
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However, this is Ubisoft we’re talking about; the publisher has an absolutely horrible history when it comes to making free-to-play games. Hyperscape was supposed to be Ubisoft’s revolutionary battle royale game but ended up closing its doors in less than two years, while XDefiant was plagued with delays and couldn’t maintain its player base thanks to the aggressive monetization model, cheaters, and whatnot.
Removing the price tag for Rainbow Six Siege X could bring the same issues that are found in all of Ubisoft’s free-to-play games. Seriously, Rainbow Six Siege is already suffering from cheaters, and with more players, it could lead to a greater influx. Not to mention that Ubisoft will monetize everything in the game, even things such as operators.
Free-to-play games are known for their poor matchmaking, pay-to-play aspects, and bombardment of battle passes. If these end up making their way into Siege, it could harm the franchise’s reputation.
Ubisoft must consider these changes for Rainbow Six Siege X
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If Ubisoft really wants Rainbow Six Siege to push the franchise to greater heights, there are a few areas that the French publisher needs to focus on.
One of the biggest issues in Siege right now is the Operator designs. They’re not bad in any sense, but the actual visuals can end up looking plain and blurry. This makes sense as the game was released in 2015, but now that the visual fidelity within video games has stepped up thanks to new consoles, it’s time for Ubisoft to make a move as well.
Although Siege‘s audio design has improved over the years, it’s still not precise and responsive. We’ve seen modern games such as Dead Space and Black Ops 6 taking audio design to the next level, and considering how important it can be to Siege‘s gameplay, it needs a major overhaul with the Siege X.
Another thing Ubisoft can focus on is environmental destructibility. It’s a highlight feature for Siege, but why not take it even further? Recently, gamers have felt like Ubisoft has been struggling when it comes to operators who can use walls and windows during the match, so adding new options can help the company develop creative character ideas.
With that said, do you think Rainbow Six Siege X should go free-to-play? Let us know in the comments below.
This post belongs to FandomWire and first appeared on FandomWire