Much like with every Sid Meier’s Civilization before it, Firaxis has introduced a plethora of new mechanics within Sid Meier’s Civilization 7. Not only are leaders and civilizations separate now, but the entire game has been built around a three-age structure. This makes for a familiar yet brand-new experience, the likes of which the franchise really has not seen before. And while many of Sid Meier’s Civilization 7‘s changes make for a great time, the best one may also be one of its simplest.