counter customizable free hit “These types of games really need to comeback”: Just like Resident Evil, Even the Prototype Franchise Desperately Needs a Remake – Curefym

“These types of games really need to comeback”: Just like Resident Evil, Even the Prototype Franchise Desperately Needs a Remake

Inspired by the studio’s hilarious 2005 blockbuster, The Incredible Hulk: Ultimate Destruction, Prototype was a superhero game developed by Radical Entertainment that sought to give players a power fantasy that was uncommon in video games. It did that pretty well for the most part, and it was indeed well-received by critics and the general public. The result of that was a sequel, which most of its players also found to be positive.

Cover image of Prototype.
Prototype was released on June 9, 2009. | Credit: Radical Entertainment

However, despite its intriguing concept, its spectacular gameplay, and its modest early success, the franchise ultimately died a short death. That is why it’s high time Activision should reconsider making a remastered version of Prototype with Radical if there isn’t any plan for any sequel, just like Capcom did with Resident Evil.

Fans want a remastered version of Prototype

An in-game screenshot from Prototype.
If there isn’t any Prototype 3, then a remaster can also do the job. | Credit: Radical Entertainment.

Prototype was a gem of an open-world title based on a virus outbreak, which takes place in New York City. In the game, you take on the role of Alex, a virus-mutant human who has developed shape-shifting skills that allow him to move at amazing speeds, scale buildings, and glide through the air.

The gaming community needs Prototype 3.
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He tries to learn about his past and put an end to the epidemic by turning his arms into hammers, blades, and other lethal weapons to battle the military and the infected. The ability to absorb NPC characters into one’s body to restore health or take on their identity for covert missions is one of the more unusual gameplay aspects that add interest to the game.

This game is fantastic due to its smooth movement and distinctive gameplay elements that produce a memorable experience. A new protagonist and updated graphics were added in the 2012 sequel, which upped the ante, but poor sales put an end to any plans for further work. That is why fans at least want a remastered version of the game even if there is no place for Prototype 3. And this is the only way Xbox can save itself from its debacle.

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Of course, Prototype wasn’t a masterpiece of a generation. From its repetitive mission design to its bland visuals and art style, the game had a few issues that weren’t exactly easy to ignore. At its core, it was a mindless, pulpy action game that was all about delivering the ultimate destructive power fantasy. However, it performed those incredibly well.

What happened to the Prototype franchise?

An in-game screenshot from Prototype 2.
Prototype 2 failed to carry forward the legacy. | Credit: Radical Entertainment.

Prototype 2 failed to create the same buzz as its predecessor. For a few months following its release, the game outsold some of the most popular titles available, but its initial strong sales soon faded.

Shortly thereafter, Activision declared that the substantial expenditures they had incurred in the creation and promotion of Prototype 2 had not been recouped as they had hoped. Radical Entertainment experienced severe layoffs from 2010 to 2012 as a result of the game’s perceived commercial failure.

Radical had undergone a significant transformation by the time those layoffs were completed. Despite the fact that even that description is somewhat charitable, it was reduced to a support studio. Radical Entertainment has only been acknowledged for helping to develop the original Destiny since the release of Prototype 2 ten years ago.

That’s not to say that the studio hasn’t done anything else, but what it has done is so small that Activision hasn’t even bothered to acknowledge it. Indeed, it wouldn’t be shocking if a significant portion of the population was unaware that Radical was still in existence. Let’s see if Activision is going to pay heed to these requests.

This post belongs to FandomWire and first appeared on FandomWire

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