blog counter “They’re pretty powerful”: Doom’s Brutal Nightmare Runs Are Evolving and Melee-Only May Soon Reign in the Dark Ages – Cure fym

“They’re pretty powerful”: Doom’s Brutal Nightmare Runs Are Evolving and Melee-Only May Soon Reign in the Dark Ages

Players often tend to push the boundaries of a game by adopting unique methods of approaching it. Similar to 2016’s Doom’s nightmare run, where players opted for a pistol-only playthrough, we might soon see a melee-only run in The Dark Ages.

Doom The Dark Ages cover image
Doom: The Dark Ages might not cater well to melee only players. Image Credit: id software

The pistol-only run in Doom was not the most fun experience since the game is not designed to be played that way, but there are a lot of highly skilled individuals who still managed to reach way ahead by just using a pistol. This proves that, in theory, a melee run could too exist.

Melee runs in Doom: The Dark Ages will not be easy

Doom The Dark Ages cover image
Players tend to come up with unique ways to approach the game. Image Credit: id Software

Melee weapons in Doom: The Dark Ages are pretty powerful, and a run solely relied on them can be accomplished. However, it will not be a simple task. Although if players can complete a Dark Souls or Elden Ring no-hit run, then why can’t they do a melee run in Doom?

Dark Souls and Elden Ring are some of the most difficult games ever created, and players have finished these games using plenty of unique approaches that seemed impossible until someone did it. These past experiences are a major contributor towards a hopeful glance into a future melee run in The Dark Ages. The developer had gone the extra mile to make the game more gory.

During an interview with PC Gamer, The Dark Ages game director Hugo Martin and producer Marty Stratton talked about the potential of a melee-based brutal nightmare run. Martin said:

If people could beat Dark Souls with no damage and pistol-only Nightmare runs on [Doom 2016], I’m sure people will figure out how to do it with the shield and the melee, because they’re pretty powerful, but you’d have a hard time, that’s for sure.

Stratton, on the other hand, leans more towards the cautious signs and thinks that a melee-based run will not necessarily be fun since the game is not designed for a thing like that. However, players always find a way around it.

Players often find unique ways to raise the difficulty bar of games

Doom The Dark Ages in-game
Taking on self-imposed challenges enables players to test their skill-sets. Image Credit: id Software

A lot of skilled players out there have long been experimenting with the potential of various games. Some players find certain games too easy even in the hardest mode, so they decide to approach it in other ways, like going on a no-hit run, if you get hit, you restart, or an only sword run, or an only pistol run. The list goes on and on. It is not difficult to run Doom on most machines, so a lot of players might be a part of this challenge.

People like developing challenges for themselves since it works as a parameter to test their skill set in a particular game. This is also beneficial for the developer since the game’s replayability value increases massively.

A game that offers highly customizable options to players, enabling them to approach the game in their unique style, goes a long way. Are you someone who likes taking on unique, self-imposed challenges? Let us know in the comments below.

This post belongs to FandomWire and first appeared on FandomWire

About admin