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Assassin’s Creed Shadows Progression Mechanics Will Force You To ‘Meditate, Explore Temples’ to Rank Up and Unlock New Things To Purchase

With the release of Assassin’s Creed Shadows just around the corner, fans can’t wait to dive into the world of stealth, combat, and exploration. As the March 20th release date approaches, more details about the game’s mechanics are beginning to surface, especially regarding the progression system.

the image shows the theme of the Assassin's Creed shadows
The dual progression mechanics seem engaging. | Image Credit: Ubisoft

In a recent interview, Creative Director Charles Benoit shared some insights into the innovative way the game handles player progression. His explanation has revealed a deeper, more varied system for leveling up and unlocking new abilities, adding even more excitement to the game.

Assassin’s Creed Shadows‘ progression system seems flexible at its core

the image shows the world map of Assassin's Creed shadows
Don’t forget to explore the entire map. | Image Credit: Ubisoft

The progression system in Assassin’s Creed Shadows is all about the mastery system. In this system, players can earn mastery points as they level up and defeat high-level targets. These points can then be spent to unlock various combat skills and techniques.

Sounds simple, right? That’s because it is. Whether it’s enhancing stealth abilities or boosting combat proficiency, the system essentially ensures that players can improve their character’s effectiveness in battle.

However, what truly sets the progression system apart is the knowledge system. This unique mechanic adds an exciting layer of depth to the progression system by rewarding players for activities beyond just fighting enemies.

Players can earn knowledge points by interacting with the world in more engaging ways. Instead of simply leveling up by killing enemies, to earn these points, players must explore the world, raid temples to find lost documents, and unlock various areas of the world. In the interview with IGN, he said:

The knowledge its something a bit different. You need to activities in the world, such as doing meditation or exploring temples and you will gain those knowledge point.

Benoit even revealed that even a simple task such as meditating will also help players gain these points. After earning these knowledge points and ranking up, players will unlock new skills within the Mastery Tree (unlock them using mastery points).

Engaging exploration and flexibility in progression

the image shows yasuke fighting in assassin's Creed Shadows
Players can’t wait to try out the game. | Image Credit: Ubisoft

What makes this progression system so engaging is the freedom it offers to players. The game allows players to choose how they want to approach leveling up and exploring the world.

Some players may prefer to focus on exploration, avoiding combat when possible, and can still unlock new abilities through this knowledge system. Others may want to hone their combat skills and focus on eliminating high-level targets to rack up Mastery Points.

The beauty of this system is that there are no strict restrictions on how players can approach their development. For example, even if players focus on exploration early in the game, they can still choose to engage more directly with enemies later on, thanks to the flexible nature of the skill trees.

Additionally, the refund system allows players to change their playstyle later in the game. If players decide that their initial approach to combat or exploration isn’t working, they can freely adjust and respec their skills without being locked into one specific path.

With two protagonists, each having their own unique skill tree, the game further expands on this progression mechanics. In the end, the game wants to make sure that players have the freedom to shape their experience, making Shadows a truly personalized adventure.

This post belongs to FandomWire and first appeared on FandomWire

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