In Helldivers 2, players have long been engaged in the fight for democracy and freedom, leading the charge in a galactic war to liberate planets from oppressive alien factions. While there are various missions, the central ones are Major Orders, which help advance the galactic war.
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These key missions contribute to Super Earth’s cause of achieving full liberation and spreading democracy across the galaxy. However, a recent update from Arrowhead has left players in disarray as the war is put on hold due to a bug that has been rigging the entire conflict in Super Earth’s favor.
Helldivers 2‘s galactic war is put on hold indefinitely
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For those unfamiliar, the Galactic War in Helldivers 2 is designed to be an ongoing struggle, where various factions fight for control of different planets and territories. Players contribute to this war through Major Orders, which push the game’s narrative forward and determine the fate of the galaxy.
While the progress in this galactic war has been steady, a surprising twist has recently emerged. Arrowhead revealed that a backend update had unintentionally triggered an error that dramatically affected planet liberation rates.
The developers acknowledged the issue, explaining that this bug had caused the liberation rates to skyrocket, causing unintended consequences for the integrity of the war itself. While the acceleration of liberation progress might have been fun, it can impact the long-term experience of the game.
As a result, Arrowhead has decided to temporarily pause the Galactic War until the problem is resolved. While players can still enjoy Helldivers 2 in the meantime, they will no longer be able to contribute to advancing the war or liberating planets.
Today we updated our backend and we have encountered an error that is affecting planet liberation rates, causing them to skyrocket. While we know this is fun, we also know that it is breaking the Galactic War mechanic itself.
In short, this is harming the game experience and…
— HELLDIVERS™ 2 (@helldivers2) February 27, 2025
In short the war has reached a stalemate
— 🏴☠️ Truth Enforcer Aurora ⛓️ (@AuroraAfterglow) February 28, 2025
Appreciate the transparency. Hopefully this means we finally get the mines. Been looking forward to the gas mine build for months!
— Swany (@SwanyPlaysGames) February 27, 2025
The lore explanation will be gold
— Davedalorian 🦉 (@DaveTrayus) February 27, 2025
After hearing the news, players have largely praised the developers for their transparency in acknowledging the bug. However, there is some frustration in the community as players can no longer spread democracy until the issue is resolved.
This pause gives us a moment of reflection
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This temporary pause in the Galactic War serves as a reminder of just how intricate and finely tuned game mechanics can be. Every victory and failure contributes to the broader war effort, contributing to the game’s evolving narrative.
While the bug (not the terminids) may have rigged the war in Super Earth’s favor, it also highlighted the importance of ensuring that every mechanic works as intended to maintain the balance and excitement that players expect from the game.
The most important thing coming from this bug reveal is the transparency shown by the developers. Not only did Arrowhead acknowledge its mistake, but also made it clear that the ETA for the fix is uncertain, something players appreciate, as it prevents the usual “radio silence” treatment.
Additionally, the developers have reassured the community that all Major Order victories, until now, remain intact, providing players with some peace of mind.
For now, fans of Helldivers 2 will have to sit tight as the developer works on a fix. The wait may be frustrating, but it’s clear that the developers are committed to delivering the best possible experience.
In the end, players can enjoy the other elements of the game, knowing that the Galactic War will one day resume, and when it does, it will be more glorious than ever.
This post belongs to FandomWire and first appeared on FandomWire